Roll 1d10 and follow the corresponding Prompt below. You may reroll or ignore a Prompt if it is redundant or not applicable. The examples may assist you.
Number | Prompt | Example |
---|---|---|
1 | Reveal a new opportunity. ** | You cannot break the lock on the gate, but you might be able to climb the fence. |
2 | Describe how they learn something new from the failed attempt. ** | You cannot slay the giant spider, but you learn that its webs are flammable. |
3 | Describe how the failed attempt causes a tone or mood shift. ** | Your attempts to flirt are so bad that it gets very awkward, and now everyone is too embarrassed to talk to you. |
4 | Describe how the failed attempt causes a disaster that changes everything. ** | You are unable to protect the emperor, and he is killed. |
5 | Reveal a cultural norm or world rule related to the failed attempt. ** | You are unable to get your message across, but mermaids are happy when landlubbers try to learn their language. |
6 | Introduce a new character because of the failed attempt. ** | Your attempts to sneak are thwarted because you are apprehended by the warden. |
7 | Reveal something about a character’s personality. ** | The sheriff goes into a wild rage when you fail to solve the mystery. |
8 | Reveal something about a character’s backstory. ** | Your inability to find your father leads the oracle to reveal that he was cursed by a demon. |
9 | Reveal something about the relationship between characters. ** | You are unable to convince the captain to meet with the pirate queen because she is her ex-wife. |
10 | Introduce a hint on a better way to do it. ** | The current is too strong to swim upstream, but you see on the bank of the river, a shop that rents out jet skis. |