This section addresses common questions about customizing and modifying the CrowdRunner project.


1. Q: How can I change the maximum number of followers the player can have?

A: The maximum number of followers is primarily controlled by a variable within the BP_MultiplierSegment, which is used when clamping the result of math operations.


2. Q: How do I change the player's movement speed (normal and during battle)?

A: Player movement speed is controlled by the Max Walk Speed property of the CharacterMovementComponent within BP_Crowd_Player.


3. Q: How can I add new types of level segments (e.g., a new obstacle segment)?

  1. Create a Child Blueprint: Right-click on BP_BaseGroundSegment in the Content Browser and select "Create Child Blueprint Class."
  2. Name it: e.g., BP_ObstacleSegment.
  3. Add Logic: Open your new BP_ObstacleSegment and add any specific meshes, collision, and Blueprint logic unique to this segment type (e.g., spawning obstacles, a new type of trigger). It will inherit the ground and basic segment-spawning trigger from BP_BaseGroundSegment.