Exploration Nodes

Exploration nodes create interactive scenes where players examine a background image by clicking on regions or objects. Instead of a linear dialogue sequence, the player freely clicks around the scene to discover clues, inspect objects, or trigger sub-interactions.

Creating an Exploration Node

  1. In the Interaction Editor, click Add Exploration in the toolbar.
  2. A new node appears on the graph with a green "exploration" badge.
  3. Double-click the exploration node to open the Exploration Editor.

The Exploration Editor

The Exploration Editor has three panels:

Setting a Background

The toolbar contains a background picker. Select a background image before placing elements. Without a background, a dark placeholder is shown and elements are still positionable on a 500x350 canvas.

Element Types

There are two types of interactive elements:

Region

An invisible clickable area drawn over the background. Useful for "examine the desk" or "look at the window" interactions where you want the player to click a specific area of the background image.

To add a region:

  1. Click Add Region in the toolbar. The cursor changes to draw mode.
  2. Click and drag on the preview to draw a rectangle.