Exploration nodes create interactive scenes where players examine a background image by clicking on regions or objects. Instead of a linear dialogue sequence, the player freely clicks around the scene to discover clues, inspect objects, or trigger sub-interactions.
The Exploration Editor has three panels:
The toolbar contains a background picker. Select a background image before placing elements. Without a background, a dark placeholder is shown and elements are still positionable on a 500x350 canvas.
There are two types of interactive elements:
An invisible clickable area drawn over the background. Useful for "examine the desk" or "look at the window" interactions where you want the player to click a specific area of the background image.
To add a region: