PROFESSIONAL-GRADE EDITOR TOOLSET

CelShaderFX was built with the belief that artists should never have to write code or edit shader files by hand. Every feature is exposed through a clean, purpose-built editor UI that works across all three render pipelines.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🔮 PIPELINE-AWARE SETUP WIZARD ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Open it from the menu: CelShaderFX > Setup Wizard. The wizard reads your project's GraphicsSettings, detects your active render pipeline, and performs all required configuration steps automatically:

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🗂 VISUAL PRESET BROWSER ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Access from: CelShaderFX > Preset Browser. A full-window panel that shows all available presets as visual cards. Each card displays the preset name, style category (Anime / Sketch / Painterly / etc.), and a thumbnail. Click to apply instantly to the active camera — with full undo support.

Included presets: Anime, Manga, Watercolor, Oil Paint, Pencil Sketch, Chalk, Neon Noir, Pastel Dream, Woodblock Print, Retro Game, Tonal Ink, and Flat Design.

Save your own presets with a name and thumbnail from any configured settings. Presets are ScriptableObjects — version-control friendly, shareable across team members.

Presets.png

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🎨 MODULAR EFFECT INSPECTOR ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The CelShaderSettings Inspector organises all 8 effect modules into collapsible sections with clear headers, descriptive tooltips on every parameter, and contextual warnings when conflicting settings are detected (e.g., enabling both Kuwahara and XDoG at maximum strength). Each module can be toggled independently — enabling only what you use keeps your GPU cost minimal.

aa.png

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🔍 LIVE DEBUG OVERLAY (Ultimate Tier) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Select any debug view from the Inspector dropdown: