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📜 Change Log
Upcoming Features*
- Integration of external Upscaling solutions like DLSS, XeSS and FSR.
- HDR options
- Localization options
- Monitor selection, graphics device selection and audio device selection
*Don’t make purchasing decisions based on these planned features as they may get canceled and don’t have a fixed timeline for release.
Released Versions
V1.1 - 4 avril 2024
Supported versions: 5.1 / 5.2 / 5.3 / 5.4
- Added support for Unreal Engine 5.1 and 5.2
- Added a Contact Shadow option in the Graphics tab
- Added an Anisotropic Filtering option in the Graphics tab
- Fixed an issue that caused the dynamic rich text to only display keyboard keys in some conditions
- Fixed an oversight that could allow the user to override keys to mappings that where not exposed as mappable
- Updated documentation with additional instructions for 5.1 and 5.2
V1.0 - 28 mars 2024
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🔧 Support
If you have any sorts of feedbacks, questions, bug-reports or even feature requests, you can contact me on my email or join my discord server!
You can also ask your questions directly on the unreal marketplace dedicated questions section.
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1 - Folders Hierarchy
2 - Get Started
To get started with this asset pack, make sure to follow these instructions in order to setup properly your project and import correctly the assets files.
Project Setup
Import the Asset Pack
Setup the Game Instance and Player Controller
3 - How to use
Global Tips
Setup keybindings options
Setup audio options
Add the Easy Options Menu widget to your own menus
Add new settings to the Easy Options Menu
Remove existing settings from the menu
Common Widgets System
Update Global Styling
Setup activation conditions for settings
Input Prompts System