VoskSpeechRecognistion User Manual (UE5)

This manual is for Unreal Engine 5 users. It explains how to use the VoskSpeechRecognistion plugin from Blueprints to run speech recognition via a WebSocket-based Vosk server.

Preface (open-source dependency & what you must provide)


Scope & prerequisites


Install & enable

  1. Place the plugin under your project Plugins/ directory (or the engine plugins directory).
  2. In Unreal Editor, open Edit → Plugins and enable VoskSpeechRecognistion.
  3. Restart the editor.

The plugin enables/depends on: