A system for dueling in RPGs, by Gabe Pofcher
Expertise: the size dice you roll
Vigor: how many dice in your starting pool, and the maximum number of dice your pool can contain by the end of the position phase
Stamina: pool refill rate
Exploit any number of dice to attempt to apply an effect to your opponent (can only take this action once per exploit phase)
roll any carried dice along with the dice added by your stamina this round
Take any number of the following actions in any order:
Burn (remove from your pool) one die to remove from your opponent's pool one die with a lower value
Hold a die, at its current value, in your pool for the next round
Carry a die to reroll at the start of the next round