A Puzzle-Observation game, with kawaii dragons.
The demo is quite short (about 10 minutes), but it effectively showcases the game's concept. You have your main blueprint, where you can add trees, rocks, dragons, and other materials. There's also a secondary blueprint (in the bottom left) that shows the desired outcome you need to achieve. In the demo, the game felt really easy, but with the art direction, it created a chill atmosphere. There are also nice little touches, like the dragon moving across the island and sheep appearing as you progress. These details provide a satisfying sense of progression and make the experience more engaging.