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Intro介绍

What an exciting month ending with an enormous sigh of relief as we deployed Staking v2. I don’t think people will ever realise how genuinely complicated it is. In addition to that, many other projects are near completion. Things accelerate as we clear through the backlog because people are less spread thin. We bit off more than we could chew over the last six months, but the thought process that we can, and will, do anything is what many people appreciate. The lesson is that we can put that bulldozer attitude to better use if we narrow the focus.

多么令人兴奋的一个月,随着第二代质押的正式落地,我们终于得以喘一口气,我想人们永远想不到,它又多么的复杂。另外其他项目也将近尾声。进程开始加速,因为当我开始清理积压的任务时,人员就会更加集中。在过去的六个月里,我们做了很多超出我们预期的时期,但我们可以,也愿意,做任何能够得到人们欣赏的事情。我们也从中学到,如果我们更加集中于一件事,我们可以更好的推进任务。

We plan to spend some time post open beta to ensure everything is in working order before moving on to new games. I’m sure there will be different projects, but we will learn to space them better and take on only what we know we can handle.

在开发新游戏之前,我们计划在公开测试后花一些时间来确保一切都处于正常工作状态。我确信会有不同的项目,但我们将学会更好地划分它们的空间,并只选择我们知道自己能处理的项目。

Illuvium: Arena

竞技场

Ranked Arena was getting lonely as the only Arena with a bad name, so it is now called Ascendant Arena. The main reason for the change was that Leviathan and Survival will get ranked modes (of a sort), so it doesn’t make sense to have an arena called ‘Ranked’.

排位模式被认为是唯一一个竞技场模式中命名存疑的,所以现在被改名为排位竞技场(中文就不改了)改变的主要原因是押注模式和生存模式将会有排位模式,所以这样的话,还叫排位模式就说不通了。