Long Distance

Long Distance

Low Light

Low Light

All Device Types

All Device Types

Unmatched Speed

Unmatched Speed

Tough Codes

Tough Codes

Wide Angles

Wide Angles

Introduction

This document introduces general principles for Design and User Experience for the scanning / data capture interaction. Here, we provide general principles for interaction depending on scanning modality, recommendations for interaction with camera and results, and links to relevant samples across supported frameworks.

Getting started


Set up the best performance

Restrict the Symbologies

Restrict the Scanning Area