Daunting Strike

7th-level devoted spirit (strike)

Initiation Time: 1 action Range: Melee attack Duration: Instantaneous

You attack your foe with an overwhelming strike, hammering through the creature's shield and armor to cleave into its flesh. This display of raw power causes your foe to stumble backward, fear in its eyes.

Make a melee weapon attack against a creature you can reach. The attack deals an extra 7d6 psychic damage on a hit, and the target must make a Wisdom saving throw. On a failed save, the target is turned for 1 minute. At the end of each of its turns, the target can make another Wisdom saving throw, ending the effect on a success.

While turned, the target must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action.


#### Daunting Strike
*7th-level devoted spirit (strike)*
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- **Initiation Time:** 1 action
- **Range:** Melee attack
- **Duration:** Instantaneous

*You attack your foe with an overwhelming strike, hammering through the creature's shield and armor to cleave into its flesh. This display of raw power causes your foe to stumble backward, fear in its eyes.*
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Make a melee weapon attack against a creature you can reach. The attack deals an extra 7d6 psychic damage on a hit, and the target must make a Wisdom saving throw. On a failed save, the target is turned for 1 minute. At the end of each of its turns, the target can make another Wisdom saving throw, ending the effect on a success.

While turned, the target must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action.