Damage Types

There are only 3 fundamental types of damage in the game:


Gear damage bonus wording

Most pieces of gear directly name the types of damage their bonuses apply to, but there is one formulation that isn't immediately apparent:


Damage Formula

The Game uses a similar system to many other games (i.e. Borderlands) that let you buff a variety of damage related stats, in that the full damage formula consists of several multipliers within which bonuses stack additively unless the bonus is its own unique multiplier:

Damage dealt = Base damage x (General damage stack) x (Weakspot damage stack) x (Crit damage stack) x (Armor set damage) x (Corrosion damage increase) x (Hardspot penalty) x (Enemy elemental resist/weakness) x (specific multipliers)


What goes where

General Damage Stack: