Innate Technique: Cursed Chessmen (Kiran)
Core Concept
Kiran manifests cursed-energy constructs modeled after chess pieces. Power is governed by material management, positioning, and sacrifice, not raw output. Fights are won by collapsing the opponent’s options until only losing moves remain.
Material Pool
- The Material Pool is the maximum total material value that may be manifested at once (active pieces only).
- Destroyed or dismissed pieces refund their cost immediately.
- Promotion spends additional material from the pool (Domain-exclusive).
- Limitation is board complexity, not stamina.
Material Values
- Pawn 1 | Knight 3 | Bishop 3 | Rook 5 | Queen 9
Piece Unlocks (Board Capacity)
- Pawn / Knight / Bishop: Start
- Rook: Material Pool ≥ 18
- Queen: Material Pool ≥ 22
Failed Summon: Attempting to manifest a locked piece produces a partial construct that collapses instantly, causing CE recoil (stun/pain) but no material loss.
Pieces & Abilities
Summon Autonomy (Universal Rule)