Cubemap Capturer
Notion Properties
| Field |
Value |
| Tool |
Cubemap Capturer |
| Package |
Essentials |
| Category |
Texture Generation |
| Status |
Live |
| Last Verified Unity |
2021.3.45f2 |
| Script |
Assets/EQLabs/Editor/Essentials/Scripts/CubemapCapturer.cs |
Purpose
Captures a scene viewpoint into a cubemap asset for reflections, skyboxes, or lighting probes directly in-editor.
Menu Path
EQLabs/Texture Generation/Cubemap Capturer
Who It Helps
- Technical artists
- Material artists
- Shader artists
- Tools engineers
How to Use (Step-by-Step)
- Frame the scene from the camera or viewpoint you want to capture.
- Open the tool and set cubemap resolution and output location.
- Capture the cubemap asset.
- Assign the result to a skybox or reflection workflow.
Version Notes
- Version Added: TBD
- Last Updated: 2026-03-19