**LIVING PASTS:

AUGMENTING URBAN LANDSCAPES AND CULTURAL HERITAGE IN THE DIGITAL AGE**


<aside> 🚧 This is a living document. It will change over the course of the co-design process. You are invited to comment on it.

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Course code: BETA-B3LH

Level: 3 (advanced bachelor’s course)

Period: 2020-2021, first period (august 31st – Nov 13th)

Main Instructors: Toine Pieters, Ivar Troost, Simon Dirks, Tim Overkempe, Gijs Nikkels, Frans van Dam

Email: [email protected]

Locations: Teaching & Learning Lab (BBG 3.22) ****& The Utrecht Archives (Hamburgerstraat 28). Excursions may be part of the course.

Class times: Wednesdays 13:15–17:00 / Fridays 13:15–17:00

Office hours: Appointments ****to be arranged in class or by email


I. Prerequisites

Students should be in their second or third year of studies but do not need to have completed any particular course to be able to join. An interest in bridging the fields of the Humanities, Science and/or Social Sciences is essential. The course is built on principles of co-design, which means we welcome and wish to integrate any relevant expertise students bring to the table.

II. Course description

In this hands-on course, you and your interdisciplinary team will uncover the rich history of Utrecht and share your findings with the public. Combining historical, architectural and societal data, you will develop and design an innovative application for the city of Utrecht. In the process, you will learn how to cooperate across disciplinary borders, take charge of your own learning process and experimentally assess the added value of new media and ICT. The course will accumulate in presentations and, if feasible, interactive demos of the teams’ final prototypes.

Design prototypes of previous course iterations offer an opportunity for you to further expand upon. Likewise, the next iteration of the course will continue to work where you left off. Some examples of what has previously been created in the course are:

In the Fall of 2020, the story of the Dom Square and the majestic Dom itself will be central. Depending on your team’s preferences and disciplinary knowledge you will zoom in on such aspects as the historical events, social dynamics, earth samples, linked data architecture and even game technology for visualizing your team’s findings. You will work with the best available data provided by the Utrecht Archives and other partners, and collaborate with scientists, data & heritage experts, programmers, and local history buffs.

Didactic approach: co-design

Living Pasts is a co-design course in two respects: students build a product prototype together, and students are co-responsible for the contents of the course. Depending on your needs, the problems you encounter, and feedback required, you will create the course itself, in collaboration with the course leaders. You can, e.g., request that specific expertise is ‘flown in’ or ask for tailored guidance by process facilitators. You and your team will plan the various phases of the course, such as the problem analysis, research, design, pilot testing and evaluation.

This process of co-design will get you acquainted with a real-world situation in which you need to reflect on the process and decide the next steps. In addition, this didactic approach will challenge and improve your skills, including cooperation, organization, problem-solving and creativity.

III. Student learning outcomes (SLO)

After this course, students are able to: