Most Important Concepts:
- Build social currency by making your product remarkable, integrating game mechanics, and making people feel like insiders.
- Link your product to triggers that happen often in your target demographics lives, to get more ongoing word of mouth.
- Physiological arousal is the key. High-arousal emotions lead people to share.
- People can imitate only when they can see what others are doing. Make it public.
How I Can Use This Information:
Chapter Recap:
Introduction: Why things catch on:
- The six principles of contagiousness:
- Social currency
- Triggered
- Emotional
- Public
- Practically valuable
- Stories
1 - Social currency:
- More than 40% of what people talk about is their personal experiences or personal relationships.
- Choices signal identity, which is why we all make similar inferences from some characteristics.
- Remarkable products are talked about twice as often as more ordinary products.
- Game mechanics help generate social currency because doing well makes us look good. People love boasting about things they’ve accomplished.
- Leveraging game mechanics is easier if there is a tangible, visible symbol that she can display to others.
- Scarcity and exclusivity boost word of mouth by making people feel like insiders.
2 - Triggers
- Interesting products get more immediate word of mouth, but to get ongoing word of mouth something needs to trigger the person to remember to talk about it.
- Link your product to triggers that happen often in your target demographics lives.
3 - Emotion