Title: End of Life
Slogan: Sharp vengeance
One-liner:
Action combat game in third person that was as reference RollerDrome or Returnal. A woman of a race superior to humans is trapped in a movement city, that rotates like a Rubik’s cube. She should get her core back to achieve her mission: sentence the city thanks to her lethal needles.
Target Audience:
The primary target audience is the killer mid-core gamers who enjoy challenging and intense gameplay experiences. The secondary target includes tactical mid-core gamers who appreciate strategic elements in their gameplay.
Pillars of the Game:
- Dynamic Gameplay: Experience fast-paced and fluid gameplay with ever-changing challenges and surprises.
- Broad Mobility: Master the art of swift and agile movement, allowing you to traverse the city with ease.
- Gravity-Altering Combat: Engage in combat using diverse gravities, introducing unique challenges and opportunities.
- Dynamic Map: Explore a constantly shifting and evolving city environment, keeping you on your toes.
Core Loop:
Analyze - Kill
- Analyze: Observe and assess the environment and enemies to devise a tactical combat strategy.
- Kill: Execute your calculated strategy by eliminating enemies that stand in your way with lethal precision.