Overview

WCGASClassSets is a Data Asset that defines class set systems for the Wonderscape Creations GAS Ally plugin. It groups related class rules under a single ClassGroupIdentifier tag, enabling flexible multi-class and cross-group combining systems without writing any C++ code, making class system creation a fully designer-driven workflow. Each ClassSets asset is reusable and can organize classes by theme, archetype, or game system (e.g., "MartialClasses", "MagicClasses", "CraftingProfessions").


Creating a Class Sets Asset

Using the Wonderscape GAS Ally Menu

  1. Open the Content Browser
  2. Right-click in any folder where you want to create the asset
  3. Navigate to: Wonderscape GAS Ally > Heritage > Class Set
  4. Give your new asset a descriptive name (e.g., DA_MartialClassesDA_MagicClassesDA_HybridClasses)
  5. Double-click the asset to open it and configure its properties

How Class Sets Works

Class System Architecture

  1. Class Group Organization

  2. Multi-Class Actor Setup

  3. Combining Flow (Two-Phase)

    Phase 1 - Within-Group Combining:

    Phase 2 - Cross-Group Combining:

  4. System Integration


Configuration Properties

Identity