Each node contains an evolution module that observes load, packet loss, and authority volatility, then mutates its configuration accordingly.
pub struct EvolutionEngine {
pub learning_rate: f32,
pub adaptation_window: Duration,
pub history: Vec<SystemSample>,
}
Each cycle involves:
OBSERVE → SCORE → MUTATE → APPLY → SYNC
.
Adaptations are broadcast to peers and scored globally against consensus metrics.
If a mutation reduces latency or drift, its traits are reinforced (kept). Otherwise, they decay from memory in subsequent epochs.
Regions evolve unique behavioral patterns — they learn optimal synchronization intervals and authority rotation timing based on regional latency models.
Each region maintains a rolling regression predicting state divergence:
let predicted_drift = alpha * last_drift + (1.0 - alpha) * observed_delta;