Channel Packing Recipe Library
Notion Properties
| Field |
Value |
| Tool |
Channel Packing Recipe Library |
| Package |
Create: Art & VFX |
| Category |
Art |
| Status |
Live |
| Last Verified Unity |
2021.3.45f2 |
| Script |
Assets/EQLabs/Editor/Create_ArtVFX/ChannelPackingRecipeLibrary.cs |
Purpose
Stores reusable channel-packing recipes, previews them against scanned texture sets, and batch-exports packed maps for repeat production workflows.
Menu Path
EQLabs/Creation/Art/Channel Packing Recipe Library
Who It Helps
- Technical artists
- Material artists
- Lookdev artists
- Tools engineers
How to Use (Step-by-Step)
- Open Channel Packing Recipe Library from the Art menu and create a new recipe asset from one of the built-in presets.
- Adjust the recipe slots so each output channel points at the texture role and source channel you want to pack.
- Choose whether to scan the current selection or a texture-library folder.
- Run the scan to find texture sets that match the current recipe, then preview one of the valid sets.
- Export the current preview or batch-export all valid sets to generate final packed textures.
Version Notes