Channel Packing Recipe Library

Notion Properties

Field Value
Tool Channel Packing Recipe Library
Package Create: Art & VFX
Category Art
Status Live
Last Verified Unity 2021.3.45f2
Script Assets/EQLabs/Editor/Create_ArtVFX/ChannelPackingRecipeLibrary.cs

Purpose

Stores reusable channel-packing recipes, previews them against scanned texture sets, and batch-exports packed maps for repeat production workflows.

Menu Path

Who It Helps

How to Use (Step-by-Step)

  1. Open Channel Packing Recipe Library from the Art menu and create a new recipe asset from one of the built-in presets.
  2. Adjust the recipe slots so each output channel points at the texture role and source channel you want to pack.
  3. Choose whether to scan the current selection or a texture-library folder.
  4. Run the scan to find texture sets that match the current recipe, then preview one of the valid sets.
  5. Export the current preview or batch-export all valid sets to generate final packed textures.

Version Notes