| 30 January 2026 |
1.0.1 |
Day 1 bug fixes |
| 30 January 2026 |
1.0.2 |
• Faulty mine cart event |
| • Adventure Guide crash |
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| • Storage System ‘Store’ option fixed |
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| • Level Cap dialogue bug fixed |
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| • UI bugs |
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| 31 January 2026 |
1.0.3 |
• More faulty mine cart events in optional dungeon |
| • Fixed a crash when interacting with boss of optional dungeon |
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| • (Hopefully) fixed a crash related to roaming Pokémon |
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| • Fixed crash that made it impossible to enter an underwater cave |
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| • Other minor event fixes |
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| 31 January |
1.0.4 |
• Actually fixed the crash related to roaming Pokémon |
| 1 February 2026 |
1.1.0 |
• Okay guys, the mine carts work now knocks on wood |
| • Built in an update notifier that triggers when your game loads |
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| • Added continuous in-battle weather effects |
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| • Fixed a battle related crash |
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| • League Marshal at the Arena no longer goes in the negative |
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| • HMs work as intended again |
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| • Using Dig in some places won’t leave you stranded underwater |
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| without the ability to go back up |
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| • A certain duo legendary’s final event no longer crashes |
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| • Automatic leveling on static encounters has been finetuned |
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| • Passability issues in some maps |
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| • Reflection issues in some maps |
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| • Weird quirk with a Ribbons UI in the Summary screen solved |
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| • Weird layer issue with Evander at some point in the story fixed |
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| • Sequence breaks fixed |
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| 2 February 2026 |
1.1.2 |
• Fixed a weather crash |
| • Added code that allows for automatic updates of minor patches without redownloading the full game |
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| 2 February 2026 |
1.2.0 |
• Finetuned the remote patching system |
| • Fixed an issue with both a static and a roaming Pokémon |
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| • Fixed some issues with Dive and screen tones not properly updating |
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