This is a final culmination of all the steps from this particular project.
We were tasked to:
For my environment, I decided to create a camping nature location, because I was in the Boy Scouts, and a lot of my childhood was spent camping outdoors. For the aesthetic, I decided to go for a lol poly vibe, because it runs smoothly and looks pretty cool.
One big challenge was trying to make the world look infinite, and not look like just a few planes. To avoid this, I used a variety of planes with hills, giving the illusion that there is actual space behind it, but not having to process it.
https://assetstore.unity.com/packages/3d/environments/camping-low-poly-pack-lite-322826
https://assetstore.unity.com/packages/2d/textures-materials/sky/skybox-series-free-103633
https://assetstore.unity.com/packages/3d/props/food/food-pack-low-poly-assets-323950 https://assetstore.unity.com/packages/3d/props/low-poly-basic-items-pack-household-items-249507
https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple-nature-pack-162153