quick note about the hades GDC on dialogue and how they create characters

https://www.youtube.com/watch?v=m5KJSAj4afg&list=PL2e4mYbwSTbYD6zfuWTwz2nTfvKOZBWMe&index=8

<aside> 💡 Hades is a full voiced game with a lot of narrative element the talk around how they create a game centered around making a rogue-like focused game

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Character Creation process

For creating character, they try to respect a lot of element, but also for voice reason they make a lot of contextualisation, to help them choose voice pattern, language element.

Name Story Rule Summary Race Gender Age Visual clues Sample dialogue Tonality Stack Rank Tone reference Expression

think the Supportive cast

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Writing process