The platform brush allows you to generate a grouping of tiles based on three algorithms: Noise, Noisey Cave and Random Walk.

Methods


Noisey

Noisey will produce T-Block like platforms by randomly deciding how tall each column of your box selection will be.

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Noisey Cave

Noisey Cave will fill your box selection with tiles and then take away the inside based on a Perlin Noise generator. This will produce cliff like or cave like platforms.

Edges Are Walls is a bool that allows you to determine if you want to include the border of your selection to the generation.

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Random Walk

Random Walk method is based on the Random Walk Algorithm. This will produce similar T-block like platforms but with much longer sections of play space.

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Clear

Clear will erase any tile on the target tile map set in the inspector. Think of it like a big selection eraser.