aka BCs

When the player enters the collision box for Blank Corners, objects and FX within the space sway and jitter in response, like it’s alive. When the player leaves, or gets further away from the POI (in each area, there is a concentrated point of interest, not always in the middle), the objects and FX return to normal (less excited). By completing puzzles (indicated by normal-looking objects ie. children’s toys), the space calms and colour returns, connecting the surrounding ‘normal’ spaces together.

BCs are POIs that ‘take-over’ the strongest connections of the player character’s childhood memories ie. kitchen, playground, school classroom, school coatroom, bedroom, a favourite restaurant, ice cream shop they visited often.