A “Adventure Card Game” in a Space-Opera universe with mecha.

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Review

We follow a space crew on their journey to retrieve mechas from an ancient, now-extinct civilization. The art style is really good and doesn’t fall too much into the typical Japanese anime style. The characters and story don’t seem bad, but personally, I couldn’t really get into it. All the battles use a dual-card system, with a heavy emphasis on positioning and energy management. I think it’s an interesting concept, but as I mentioned earlier, it just didn’t keep my interest.