A versatile Unity UI banner slider component for universal use


🔧 Dependencies

✨ Key Features

📝 How to Use

Step 1: Create Structure


Create the following structure in the Hierarchy:

Canvas
└── BannerSlider (GameObject)
    ├── Viewport (Image - Mask component)
    │   └── Content (RectTransform)
    └── Indicators (GameObject, optional)
        ├── Indicator1 (Image, ImageType:Filled)
        ├── Indicator2 (Image, ImageType:Filled)
        └── Indicator3 (Image, ImageType:Filled)