Having a modular approach to stylized assets would be ideal, keep it light weight. This allows users to pick and choose certain effects and combine them to get their desired look.

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The Shader effects should either be a layer, a template, or in the future support compositor NPR.

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One thing to consider is “using baked image” If the shader effects were a layer in PS, baking the shader will no work and would need to be disabled for the bake.

This also means using the bake for optimised view would not include the lighting.

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