The module provides a background location system and a scene preset system. Locations let you organize background images into named places with multiple variants. Scene presets capture the entire stage state (background, characters, camera) so you can restore it instantly.
Background locations are stored as a world-level setting. Each location represents a named place (e.g., "Tavern", "Forest Road") and contains one or more image variants (e.g., "Day", "Night", "Raining").
Open the Background Config from the Manage button in the background picker, or from the Character Dock's image icon during a live session. The window opens at 820x600.
With a location selected, click Add Variant. The File Picker opens and accepts both images and videos.
Each variant has:
| Field | Description |
|---|---|
| Label | Display name (defaults to file name, double-click to rename) |
| Image | The background image file |
| Video | An optional video overlay (WebM, MP4, OGG, M4V) |
To add a video to an existing image variant, click the video icon on the variant thumbnail. To remove a video, click the same icon again.
Click a variant thumbnail to preview it and access its transition settings.
Each variant can override the default transition for when it appears or disappears. Select a variant to open the transition panel below the preview.
| Phase | Options |
|---|---|
| OUT (leaving this background) | Default, None, Fade, Image, Video |
| IN (entering this background) | Default, None, Fade, Image, Video |
When set to "Default", the variant uses the world default transition. "Image" and "Video" options require selecting a source file (the transition wipe/animation asset).