Automation: Item Triggers
Instead of manually playing cut-ins, you can configure them to trigger automatically when a specific item is used. This is done through the Item Configuration window.
🛠️ Accessing Item Config
- Open the Character Sheet of the actor.
- Locate the item you want to configure (e.g., a "Longsword", "Fireball", or a custom ability).
- Click the Cinematic (⚡) button in the item window header. (On some systems, this may be in the item's title bar).
⚠️ IMPORTANT: Link a Preset!
Setting a condition (e.g., "HP < 50%") is only half the work.
You MUST select a Preset from the dropdown menu for each trigger.
- Condition: WHEN to play? (e.g., Attack Roll, Low HP)
- Preset: WHAT to play? (e.g., "Critical Cut-in", "Danger Effect")
If the Preset field is empty, the trigger will simply be ignored.
🔗 Creating Trigger Rules
An item can have multiple trigger rules. This allows a single item to have different visual effects depending on the situation (e.g., one animation for a normal hit, and a more intense one for a Critical Hit or a specific dice roll).
How to Add a Rule
- Add Rule: Click the Add Rule (+) button at the bottom of the config window.
- Select Trigger Type: Choose when this rule should activate (e.g.,
On Attack, Dice Check).
- Configure Condition: Depending on the type, enter the required values (text keyword, dice value, formula).