Plugin Provided Content

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To get started quickly to confirm the plugin is working correctly I’ve provided several premade attributes and other content in order to speed up the process.


Setting up the Settings

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First, go to the Project Settings and find the GameplayTags section and add my Data Table DT_PluginGameplayTags to the Gameplay Tag Table List array. Next go to the WC GAS Ally section and fill in the variables as I have them in the image below. Please note the AttributeDefinitions variable (second from the top) is an array of the definitions and I could have more available attributes than what is in the image. Put all of my definitions in there.

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You are now set up and ready to use the plugin as is! I encourage you to read all of the documentation before starting as the Attributes Factory does a great deal for designers, more than you likely currently realize.