
To get started quickly to confirm the plugin is working correctly I’ve provided several premade attributes and other content in order to speed up the process.
WAttributeFacotry
GameplayTags
UI
Very simple UI for debugging purposes.
Examples

First, go to the Project Settings and find the GameplayTags section and add my Data Table DT_PluginGameplayTags to the Gameplay Tag Table List array. Next go to the WC GAS Ally section and fill in the variables as I have them in the image below. Please note the AttributeDefinitions variable (second from the top) is an array of the definitions and I could have more available attributes than what is in the image. Put all of my definitions in there.

You are now set up and ready to use the plugin as is! I encourage you to read all of the documentation before starting as the Attributes Factory does a great deal for designers, more than you likely currently realize.