AssetLab makes working with Material Instances faster, smarter, and effortless. Expose parameters directly in the Static Mesh Details panel, duplicate and assign new instances with one click, and keep your workflow clean and efficient. Designed for artists and designers who want to spend less time managing materials and more time creating.


Setup

Installation

  1. Install plugin via FAB
  2. Enable it on Plugins tab

Using AssetLab

What it does

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Quick Start

  1. Select a Static Mesh Actor in your Level
  2. In Details → Materials section, locate the slot that uses a Material Instance.
  3. Use AssetLab controls to: