1st-level shadow hand (stance)
Initiation Time: 1 bonus action Range: Self Duration: Stance
A shadow cast by a gap between two armored plates or a crease in a creature's thick hide calls to your weapon, allowing you to strike with deadly accuracy against an unprepared opponent.
As your foe struggles to regain its defensive posture, you line up an exacting strike that hits with superior accuracy and deadly force. While you are in this stance, once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or ranged weapon.
You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.
If you already have access to the Sneak Attack feature, your sneak attack damage is instead increased by 1d6 while you are in this stance.
This stance's extra sneak attack damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
#### Assassin's Stance
*1st-level shadow hand (stance)*
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- **Initiation Time:** 1 bonus action
- **Range:** Self
- **Duration:** Stance
*A shadow cast by a gap between two armored plates or a crease in a creature's thick hide calls to your weapon, allowing you to strike with deadly accuracy against an unprepared opponent.*
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As your foe struggles to regain its defensive posture, you line up an exacting strike that hits with superior accuracy and deadly force. While you are in this stance, once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or ranged weapon.
You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.
If you already have access to the Sneak Attack feature, your sneak attack damage is instead increased by 1d6 while you are in this stance.
This stance's extra sneak attack damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).