
About me
Hi! I’m Agus, a Junior Game Designer from Argentina.
I’m currently looking for a full-time/part time job
I can work on mechanics design as well as progression and level design, so feel free to reach out to me if you are interested in my work!
Contact
—————————————————————————————————————————————————————————————————————————————————————————————————————————
Projects
https://www.youtube.com/watch?v=xHgBazM2vvs


Screenshots


First-person single-player narrative experience where, by passing through several doors, you will experience different stages of Katherine's life.
Genre: Puzzle - Narrative Adventure
Engine: Unity
Platform: PC
—————————————————————————————————————————————————————————————————————————————————————————————————————————
Other Works

Economy Analysis
A report where i analyzed the economy of Fruit ninja a flash & mobile casual game, for a university assignment.
I identified every item in the game and, based on 3 types of players, calculated the time to unlock everything to determine the game’s minimum retention time.

Level Design Analysis
A presentation in which a classmate and I analysed the level design of The Messenger, a metroidvania with time travel
Using information provided by Philippe Dionne, game designer, we analysed the level design, focusing on backtracking with time travel.
—————————————————————————————————————————————————————————————————————————————————————————————————————————
Tools
Design
Production