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About me

Hi! I’m Agus, a Junior Game Designer from Argentina.

I’m currently looking for a full-time/part time job

I can work on mechanics design as well as progression and level design, so feel free to reach out to me if you are interested in my work!

Contact

- 📧 aggustinortiz117@gmail.com

- 👷‍♂️ Linkedin

- 📄 CV

- 🎮 Itch.io

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Projects


https://www.youtube.com/watch?v=xHgBazM2vvs

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     Screenshots

 Screenshots

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Play it

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First-person single-player narrative experience where, by passing through several doors, you will experience different stages of Katherine's life.

Genre: Puzzle - Narrative Adventure

Engine: Unity

Platform: PC


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Other Works

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Report

Economy Analysis

A report where i analyzed the economy of Fruit ninja a flash & mobile casual game, for a university assignment.

I identified every item in the game and, based on 3 types of players, calculated the time to unlock everything to determine the game’s minimum retention time.


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Report

Level Design Analysis

A presentation in which a classmate and I analysed the level design of The Messenger, a metroidvania with time travel

Using information provided by Philippe Dionne, game designer, we analysed the level design, focusing on backtracking with time travel.

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Tools

Design

Production