ShowRadiationDebug |
Boolean |
Toggles the visibility or debugging display of the radioactive zone's visual elements. |
Used in ConstructionScript to conditionally show debug visuals. Not used in runtime graphs. |
LowRadValue |
Float |
Represents the minimum radiation intensity within the zone. |
Defined but not actively used in current graphs. Possibly intended for radiation calculation. |
HighRadValue |
Float |
Represents the maximum radiation intensity within the zone. |
Defined but not actively used in current graphs. Possibly intended for radiation calculation. |
RadiationRadius |
Float |
Defines the effective radius of the radioactive zone's spherical detection area. |
Used in ConstructionScript to set the Sphere component radius. |
Falloff |
Float |
Determines how radiation intensity decreases from the center to the edge of the zone. |
Defined but not actively used in current graphs. Intended for radiation value calculations. |
RadiationCoreThickness |
Float |
Specifies the thickness of the central core area with maximum radiation. |
Defined but not actively used in current graphs. Intended for radiation gradient. |
MID_Debug |
Material Instance Dynamic |
Holds a dynamic material instance for debug visualization of the radioactive zone. |
Defined but not actively used in current graphs. Likely for future debug material control. |