Actions are commands you insert into a node's sequence (via the Sequence Editor) or attach to a node directly (via the Properties Panel). They control characters, audio, camera, backgrounds, and game logic during an interaction.
Each action runs in order — the next action starts only after the current one finishes. Use Delay to add pauses between actions.
Brings a character onto the VN stage with a fade-in animation.
| Parameter | Description | Default |
|---|---|---|
| Character | The actor to place on stage | (required) |
| Standing Image | Override the character's default standing image | Actor's vnStanding image |
| Position | Where to place the character: Left, Center, Right, or Custom | Center |
| Custom X / Y | Manual position as % of stage width/height (only shown when Position is Custom) | 50% / 0% |
| Scale | Character size multiplier | 1.0 (range: 0.3 - 3.0) |
| Display Name | Override the character's name shown in dialogue | Actor name |
| Skip Cut-in | Skip the entrance cut-in animation if one is configured | Off |
When Position is set to Custom, you can drag the character directly on stage while the Sequence Editor is open to set the coordinates visually.
Repositions a character that is already on stage. The character animates smoothly from its current position to the new one.
| Parameter | Description | Default |
|---|---|---|
| Character | The actor to move | (required) |
| X / Y | Target position as % of stage width/height | Current position |
| Scale | New size multiplier | Current scale |
| Expression | Optionally change expression during the move | No change |
Set position by dragging the character on stage during editing. The editor shows the current coordinates as read-only labels.
Removes a character from the VN stage with a fade-out animation (600ms).
| Parameter | Description | |
|---|---|---|
| Character | The actor to remove | (required) |
Changes a character's displayed expression (portrait/sprite swap).
| Parameter | Description |
|---|---|
| Character | The actor whose expression to change |
| Expression | Select from the actor's expression grid |
The expression grid shows all expressions from the actor's current expression group. If no expressions are configured for the actor, this action has no effect.