image.png

主要角色

  1. 策略接口(Strategy)
  2. 具体策略(Concrete Strategy)
  3. 上下文(Context)
public class StrategyPattern {
    public static void main(String[] args) {
        Context c = new Context();
        Strategy s = new ConcreteStrategyA();
        c.setStrategy(s);
        c.strategyMethod();
        System.out.println("-----------------");
        s = new ConcreteStrategyB();
        c.setStrategy(s);
        c.strategyMethod();
    }
}
//抽象策略类
interface Strategy {
    public void strategyMethod();    //策略方法
}
//具体策略类A
class ConcreteStrategyA implements Strategy {
    public void strategyMethod() {
        System.out.println("具体策略A的策略方法被访问!");
    }
}
//具体策略类B
class ConcreteStrategyB implements Strategy {
    public void strategyMethod() {
        System.out.println("具体策略B的策略方法被访问!");
    }
}
//环境类
class Context {
    private Strategy strategy;
    public Strategy getStrategy() {
        return strategy;
    }
    public void setStrategy(Strategy strategy) {
        this.strategy = strategy;
    }
    public void strategyMethod() {
        strategy.strategyMethod();
    }
}