Correct FBX export settings are critical for avoiding wasted time and rendering issues. This page provides one-click export presets for Blender, Maya, and 3DS Max, and an import preset for Unity (2020.2.1f1)
Note: This page is public to the web.
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Please set up your export presets in your modeling program via the following guides:
If you are working on a Pontoco project, Unity is already setup with the correct import settings!
Tip: In our Unity projects, you can check to see if an FBX File is exported properly by Right-Click→ "Check FBX for Issues"