Temporal Anti-Aliasing (TAA)
How to use more samples?
- Distributing / reuse samples across frames (time)
- Jittered sampling

如果场景是静止的,就好像是做了4个采样
随机的效果并不见得好,这里是用一个pattern,分布到四个角落。

State of the art image based anti-aliasing solution
- SMAA (Enhanced subpixel morphological AA)
- History: FXAA → MLAA (Morphological AA) → SMAA

Note: G-buffers should never be anti-aliased!
Temporal Super Resolution
- Super resolution (or super sampling)
- Literal understanding: increasing resolution
- Source 1 (DLSS 1.0): out of nowhere / completely guessed
- Source 2 (DLSS 2.0): from temporal information
- Key idea of Deep Learning Super Sampling (DLSS) 2.0
- Yet another TAA-like application
- Temporally reuse samples to increase resolution

Deferred Shading
- Originally invented to save shading time