Genre:
Narrative-Driven Life Simulation | Emotional Adventure
Platform:
Mobile & PC
Development Type:
Game Jam Project (Road to Game Jam – Gamedev.tv)
Team Name/Size:
The Last Wishes, 4 (Team Lead: Joya)
One-Line Concept
A short, narrative-driven experience where the player guides a terminally ill character through her final seven days — balancing memories, regrets, and unfulfilled wishes to decide how her story ends.
Role & Contribution
Game Designer & Team Lead
- Created the core concept and narrative structure
- Designed the emotional progression system and day-based flow
- Defined player choices, outcomes, and pacing
- Led overall design direction and documentation
- Coordinated with art, programming, and audio contributors
Development Context
- Originally conceived during Road to Game Jam as an early narrative concept.
- Further refined and improved for Gamedev.tv Game Jam, where the concept aligned strongly with the theme.