<aside> 📌 Asset management for artists is at the very core of mudstack. The first step to managing assets is getting them into mudstack.
We currently support
3D Models: 3DS, FBX, OBJ, GLB, DAE
Images: JPG, PNG, TGA, GIF, PSD
Audio: MP3, WAV
Documents: TXT, DOC/DOCX, PDF
Misc: Many shader formats and code snippets. We're always adding support for new file types— if you have one you need that's unsupported, please use our feature request form.
The easiest way of importing files into mudstack is via drag & drop! You can also use the
Upload files buttons.
To drag and drop, just select the files you want and drag them into mudstack. Where you are in the app when you import files determines where the files are stored.
Files can be uploaded into mudstack without being assigned to a library. This arrangement allows you maximum flexibility in organizing files the way your team chooses.
<aside> ℹ️ Importing from mudstack local will also bring the folder structure of the directory.