Let’s try a new format here…
While it’s important to understand the big picture issues and opportunities within the 3D fashion world, it’s more tactile for us to understand the day in and day out issues facing 3D fashion designers. And I can sit here and tell you everything I know from working with these comapnies tbut that would give you the outsider view.
So instead, I would like to let the creative professionals in that space speak for themselves. So here, I will highlight a few of the brilliant individuals from The 3D Artist Community to drop some knowledge on us!
And I do a lot of consulting in my work and for me to understand what someone does, it comes down to understanding a few things…

We’re back with Deep Dive #3 in the 3D Fashion series.
We kicked things off with the Start Here guide….a broad intro to what’s happening in the world of 3D fashion, who it’s for, and why now’s the moment. Then we went historical with Deep Dive 1, unpacking the major tech shifts in the fashion industry and how we got from pencil sketches to CLO3D sims.
Last week, Deep Dive 2 walked through the software stack: from Illustrator and Browzwear to Substance and VNTANA. Basically, the digital toolbox that 3D fashion designers use every day.

3D Fashion Deep Dive 02 - The 3D Fashion Software Stack
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