Progress

<aside> 🛠 This section is about the issues tackled by the development team for this week, and the changes which won't be included in the next release right away.

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Bug fixes 🐞

DAU and Tx explosion (cont)

Thanks to the Lunar New Year and the events that coincided with it, many gamers have been looking for Nine Chronicle. however, the Nine Chronicle RPC nodes we operate did not handle these users properly, and as a result, most users experienced 26,27 timeout errors.

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Some people view this as a limitation of the proof-of-work (PoW) chain, and others comment that the transition to PoS is urgent. but, from the perspective of the mainnet devs, it is more reasonable to interpret this as a state transition load of a full-chain game and the resulting scalability limit rather than a limitation of the proof-of-work. Because the current timeout is not a problem of not being able to execute a transaction in time as multiple miners compete for mining, it is due to the problem of abnormally increasing the timing of each node verifying the mined block and transitioning to the next state. because of.

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The development team is continuing to analyze and fix the cause of this issue. Due to the holiday, many hypotheses have not been verified yet, but fortunately, we found that by improving the GC function of the .NET application, a lot of the abnormal delay symptoms disappeared, and we applied it to all RPC servers we currently operate, and if there are no problems this weekend, we will release it as a hotfix early next week.

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Scheduled New Features ⚒️

Valentine's Day Event

More and more diverse events will be held this year. First of all, a Nine Chronicle event with sweet chocolate is scheduled. A cute chocolate-covered monster will come soon.

Event period: Feb. 11th 15:00 - Feb. 20th 14:59

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