You would receive an email from WISP after you purchased a instance. Follow the instructions in the email to set up your account and gain administrative access to your panel.
Some terms might be new or confusing for you. For that reason, we have a WISP Terminology reference to ease the transition into using WISP. It's worth scanning over the table first, so we're all on the same page.
You must have a license to install WISP Daemon. View the WISP License Management guide to purchase and manage your license(s).
WISP Daemon is the control plane for all servers' management. View the WISP Game Panel Installation Guide guide to install it.
Allocations determine the IP and Port combination that the server will be assigned and are required to deploy servers. View the Port Allocation (Dedicated IPs) guide to learn how to create them.
Locations categorize all your available Nodes and are used for server deployments over the API, such as WHMCS or Blesta. You would have a placeholder example location created for your new Nodes, change or move it for easier management by going to Locations on the panel.
WISP will create all new servers inside Docker containers isolated from each other, with Docker images used to provide the required packages to run the server. You can change the image to example, use a different Java or Node.js version. There is an extensive list of supported images here.
Navigate to Admin Panel > Servers and click on the Create New button.
Navigate to Admin Panel > Servers and click on the Create New button.
Fill in all the required information for the server; you can always modify these settings in the future. However, setting these values to unlimited is generally not recommended to prevent potential overloading and lag on your Node.
By default, all installed server files would be located at /home/wisp/daemon-data
in folders named according to a server's UUID.