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Before we start building cool visuals, it’s important to get comfortable with the basics of TouchDesigner. We’ll look at what TouchDesigner actually is, how the interface works, and what all these mysterious nodes (called operators) do. You’ll also learn how to save and export your work so you can share it outside of class.

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Interface Guide

interface.png

1. Network Editor

2. Operator (node)

3. Timeline

4. Parameter Inspector

5. Palette Browser

6. Wiki, Forum & Tutorials

7. FPS (Frames Per Second)

8. Update Bar (Status Messages)

9. Folder Structure (/project1/)