Objects and Stokes converted to paths allows us to do more complex modification. To determine the right button to select is dependent on if the stroke is complete ( is an object) or not (is a line). If you used a pre-made shape, you will still need to convert it to a path.
|Stroke has a break point (not complete, also considered a line)||Stroke is complete (start and end connect, also considered an object)|
|Button Under Path||Stroke to Path||Object to Path|
These path modifications include merging two shapes, finding their intersection, among more advance options.
As we try to create more complex images, we can can use these shapes to do so. Once they are converted to paths, select the shapes you want to modify and go Path and select which changes you want made.
Union: combining the paths of the two objects (one path remains).
Difference: the path on top will remove from the path of the bottom.
Intersection: creating a new path that is derived from where the two paths overlapped.
Exclusion: creating a new path that is derived from where the two paths never overlapped.
Division: Similar to difference with a new integrated path from the image (top) which overlapped (bottom).
Cut Path: Use one object to cut the path of another and break it into two.
There are a variety of path effects that can be applied, some more crazier (and experimental) than others. While we will not cover all of them in this guide, we will cover a few and some examples of them.
This includes currently:
Want to give an object a sense of 3-dimensional space. We can select the path and add a Path Effect, then select the plus (➕) button and select Perspective/Envelope.