ld플레이어로 실행해서 로그인 확인해보기
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using GooglePlayGames;
public class MyLogin : MonoBehaviour
{
[SerializeField]
Text resultText;
private void Start()
{
PlayGamesPlatform.DebugLogEnabled = true;
PlayGamesPlatform.Activate(); //이걸 안하면 로그인이 작동안함
}
public void Login()
{
Social.localUser.Authenticate((bool success) =>
{
if (success)
{
resultText.text = $"{Social.localUser.userName}님 환영합니다.";
resultText.text += $" ID : {Social.localUser.id}";
}
else resultText.text = "로그인 실패";
});
}
public void Logout()
{
resultText.text = "로그아웃";
var pgp = (PlayGamesPlatform)Social.Active;
pgp.SignOut();
}
public void Register()
{
resultText.text = "회원가입을 하시겠습니까?";
}
}